#include "$EDITOR$/SolidGizmo.bslinc" Priority = 10; Technique : inherits("SolidGizmo") = { Language = "HLSL11"; Pass = { DepthWrite = false; DepthRead = false; Stencil = true; StencilOpFront = { KEEP, KEEP, INC, PASS }; Target = { Blend = true; Color = { SRCA, SRCIA, ADD }; }; }; }; Technique : inherits("SolidGizmo") = { Language = "HLSL9"; Pass = { DepthWrite = false; DepthRead = false; Stencil = true; StencilOpFront = { KEEP, KEEP, INC, PASS }; Target = { Blend = true; Color = { SRCA, SRCIA, ADD }; }; }; }; Technique : inherits("SolidGizmo") = { Language = "GLSL"; Pass = { DepthWrite = false; DepthRead = false; Stencil = true; StencilRef = 1; StencilOpBack = { KEEP, KEEP, INC, PASS }; Target = { Blend = true; Color = { SRCA, SRCIA, ADD }; }; }; };