//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsCorePrerequisites.h" namespace BansheeEngine { /** @addtogroup Utility-Core * @{ */ /** * Utility class for generating universally unique identifiers. * * @note Thread safe. */ class BS_CORE_EXPORT UUIDGenerator { public: /** Generate a new random universally unique identifier. */ static String generateRandom(); }; /** @} */ }