set(BS_BANSHEED3D9RENDERAPI_INC_NOFILTER "Include/BsD3D9VideoModeInfo.h" "Include/BsD3D9VertexDeclaration.h" "Include/BsD3D9VertexBuffer.h" "Include/BsD3D9TimerQuery.h" "Include/BsD3D9TextureManager.h" "Include/BsD3D9Texture.h" "Include/BsD3D9ResourceManager.h" "Include/BsD3D9Resource.h" "Include/BsD3D9RenderWindowManager.h" "Include/BsD3D9RenderWindow.h" "Include/BsD3D9RenderTexture.h" "Include/BsD3D9QueryManager.h" "Include/BsD3D9Prerequisites.h" "Include/BsD3D9PixelBuffer.h" "Include/BsD3D9OcclusionQuery.h" "Include/BsD3D9MultiRenderTexture.h" "Include/BsD3D9Mappings.h" "Include/BsD3D9IndexBuffer.h" "Include/BsD3D9HLSLProgramFactory.h" "Include/BsD3D9HLSLParamParser.h" "Include/BsD3D9HardwareBufferManager.h" "Include/BsD3D9GpuProgram.h" "Include/BsD3D9GpuBuffer.h" "Include/BsD3D9EventQuery.h" "Include/BsD3D9DriverList.h" "Include/BsD3D9Driver.h" "Include/BsD3D9DeviceManager.h" "Include/BsD3D9Device.h" "Include/BsD3D9EmulatedParamBlocks.h" "Include/BsD3D9RenderAPI.h" "Include/BsD3D9RenderAPIFactory.h" ) set(BS_BANSHEED3D9RENDERAPI_SRC_NOFILTER "Source/BsD3D9VideoModeInfo.cpp" "Source/BsD3D9VertexDeclaration.cpp" "Source/BsD3D9VertexBuffer.cpp" "Source/BsD3D9TimerQuery.cpp" "Source/BsD3D9TextureManager.cpp" "Source/BsD3D9Texture.cpp" "Source/BsD3D9ResourceManager.cpp" "Source/BsD3D9Resource.cpp" "Source/BsD3D9RenderWindowManager.cpp" "Source/BsD3D9RenderWindow.cpp" "Source/BsD3D9RenderTexture.cpp" "Source/BsD3D9QueryManager.cpp" "Source/BsD3D9PixelBuffer.cpp" "Source/BsD3D9OcclusionQuery.cpp" "Source/BsD3D9MultiRenderTexture.cpp" "Source/BsD3D9Mappings.cpp" "Source/BsD3D9IndexBuffer.cpp" "Source/BsD3D9HLSLProgramFactory.cpp" "Source/BsD3D9HardwareBufferManager.cpp" "Source/BsD3D9GpuProgram.cpp" "Source/BsD3D9GpuBuffer.cpp" "Source/BsD3D9EventQuery.cpp" "Source/BsD3D9DriverList.cpp" "Source/BsD3D9Driver.cpp" "Source/BsD3D9DeviceManager.cpp" "Source/BsD3D9Device.cpp" "Source/BsD3D9EmulatedParamBlocks.cpp" "Source/BsD3D9RenderAPI.cpp" "Source/BsD3D9RenderAPIFactory.cpp" "Source/BsD3D9Plugin.cpp" ) source_group("Header Files" FILES ${BS_BANSHEED3D9RENDERAPI_INC_NOFILTER}) source_group("Source Files" FILES ${BS_BANSHEED3D9RENDERAPI_SRC_NOFILTER}) set(BS_BANSHEED3D9RENDERAPI_SRC ${BS_BANSHEED3D9RENDERAPI_INC_NOFILTER} ${BS_BANSHEED3D9RENDERAPI_SRC_NOFILTER} )