//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System; using System.Collections.Generic; using System.Text; using BansheeEngine; namespace BansheeEditor { /** @addtogroup AnimationEditor * @{ */ /// /// A set of animation curves for a field of a certain type. /// internal struct FieldAnimCurves { public SerializableProperty.FieldType type; public CurveDrawInfo[] curveInfos; } /// /// Stores tangent modes for an 3D vector animation curve (one mode for each keyframe). /// [SerializeObject] internal class EditorVector3CurveTangents { public string name; public TangentMode[] tangentsX; public TangentMode[] tangentsY; public TangentMode[] tangentsZ; } /// /// Stores tangent modes for an float animation curve (one mode for each keyframe). /// [SerializeObject] internal class EditorFloatCurveTangents { public string name; public TangentMode[] tangents; } /// /// Stores tangent information for all curves in an animation clip. /// [SerializeObject] internal class EditorAnimClipTangents { public EditorVector3CurveTangents[] positionCurves; public EditorVector3CurveTangents[] rotationCurves; public EditorVector3CurveTangents[] scaleCurves; public EditorFloatCurveTangents[] floatCurves; } /// /// Stores animation clip data for clips that are currently being edited. /// internal class EditorAnimClipInfo { public AnimationClip clip; public bool isImported; public int sampleRate; public Dictionary curves = new Dictionary(); public AnimationEvent[] events = new AnimationEvent[0]; /// /// Loads curve and event information from the provided clip, and creates a new instance of this object containing /// the required data for editing the source clip in the animation editor. /// /// Clip to load. /// Editor specific editable information about an animation clip. public static EditorAnimClipInfo Create(AnimationClip clip) { EditorAnimClipInfo clipInfo = new EditorAnimClipInfo(); clipInfo.clip = clip; clipInfo.isImported = IsClipImported(clip); clipInfo.sampleRate = clip.SampleRate; AnimationCurves clipCurves = clip.Curves; EditorAnimClipTangents editorCurveData = null; string resourcePath = ProjectLibrary.GetPath(clip); if (!string.IsNullOrEmpty(resourcePath)) { LibraryEntry entry = ProjectLibrary.GetEntry(resourcePath); string clipName = PathEx.GetTail(resourcePath); if (entry != null && entry.Type == LibraryEntryType.File) { FileEntry fileEntry = (FileEntry)entry; ResourceMeta[] metas = fileEntry.ResourceMetas; if (clipInfo.isImported) { for (int i = 0; i < metas.Length; i++) { if (clipName == metas[i].SubresourceName) { editorCurveData = metas[i].EditorData as EditorAnimClipTangents; break; } } } else { if(metas.Length > 0) editorCurveData = metas[0].EditorData as EditorAnimClipTangents; } } } if (editorCurveData == null) editorCurveData = new EditorAnimClipTangents(); int globalCurveIdx = 0; Action loadVector3Curve = (curves, tangents, subPath) => { foreach (var curveEntry in curves) { TangentMode[] tangentsX = null; TangentMode[] tangentsY = null; TangentMode[] tangentsZ = null; if (tangents != null) { foreach (var tangentEntry in tangents) { if (tangentEntry.name == curveEntry.Name) { tangentsX = tangentEntry.tangentsX; tangentsY = tangentEntry.tangentsY; tangentsZ = tangentEntry.tangentsZ; break; } } } FieldAnimCurves fieldCurves = new FieldAnimCurves(); fieldCurves.type = SerializableProperty.FieldType.Vector3; fieldCurves.curveInfos = new CurveDrawInfo[3]; fieldCurves.curveInfos[0] = new CurveDrawInfo(); fieldCurves.curveInfos[0].curve = new EdAnimationCurve(curveEntry.X, tangentsX); fieldCurves.curveInfos[0].color = GUICurveDrawing.GetUniqueColor(globalCurveIdx++); fieldCurves.curveInfos[1] = new CurveDrawInfo(); fieldCurves.curveInfos[1].curve = new EdAnimationCurve(curveEntry.Y, tangentsY); fieldCurves.curveInfos[1].color = GUICurveDrawing.GetUniqueColor(globalCurveIdx++); fieldCurves.curveInfos[2] = new CurveDrawInfo(); fieldCurves.curveInfos[2].curve = new EdAnimationCurve(curveEntry.Z, tangentsZ); fieldCurves.curveInfos[2].color = GUICurveDrawing.GetUniqueColor(globalCurveIdx++); string curvePath = curveEntry.Name.TrimEnd('/') + subPath; clipInfo.curves[curvePath] = fieldCurves; } }; loadVector3Curve(clipCurves.PositionCurves, editorCurveData.positionCurves, "/Position"); loadVector3Curve(clipCurves.RotationCurves, editorCurveData.rotationCurves, "/Rotation"); loadVector3Curve(clipCurves.ScaleCurves, editorCurveData.scaleCurves, "/Scale"); // Find which individual float curves belong to the same field Dictionary[]> floatCurveMapping = new Dictionary[]>(); { int curveIdx = 0; foreach (var curveEntry in clipCurves.FloatCurves) { string path = curveEntry.Name; string pathNoSuffix = null; string pathSuffix; if (path.Length >= 2) { pathSuffix = path.Substring(path.Length - 2, 2); pathNoSuffix = path.Substring(0, path.Length - 2); } else pathSuffix = ""; int tangentIdx = -1; int currentTangentIdx = 0; foreach (var tangentEntry in editorCurveData.floatCurves) { if (tangentEntry.name == curveEntry.Name) { tangentIdx = currentTangentIdx; break; } currentTangentIdx++; } Animation.PropertySuffixInfo suffixInfo; if (Animation.PropertySuffixInfos.TryGetValue(pathSuffix, out suffixInfo)) { Tuple[] curveInfo; if (!floatCurveMapping.TryGetValue(pathNoSuffix, out curveInfo)) curveInfo = new Tuple[4]; curveInfo[suffixInfo.elementIdx] = Tuple.Create(curveIdx, tangentIdx, suffixInfo.isVector); floatCurveMapping[pathNoSuffix] = curveInfo; } else { Tuple[] curveInfo = new Tuple[4]; curveInfo[0] = Tuple.Create(curveIdx, tangentIdx, suffixInfo.isVector); floatCurveMapping[path] = curveInfo; } curveIdx++; } } foreach (var KVP in floatCurveMapping) { int numCurves = 0; for (int i = 0; i < 4; i++) { if (KVP.Value[i] == null) continue; numCurves++; } if (numCurves == 0) continue; // Invalid curve FieldAnimCurves fieldCurves = new FieldAnimCurves(); // Deduce type (note that all single value types are assumed to be float even if their source type is int or bool) if (numCurves == 1) fieldCurves.type = SerializableProperty.FieldType.Float; else if (numCurves == 2) fieldCurves.type = SerializableProperty.FieldType.Vector2; else if (numCurves == 3) fieldCurves.type = SerializableProperty.FieldType.Vector3; else // 4 curves { bool isVector = KVP.Value[0].Item3; if (isVector) fieldCurves.type = SerializableProperty.FieldType.Vector4; else fieldCurves.type = SerializableProperty.FieldType.Color; } fieldCurves.curveInfos = new CurveDrawInfo[numCurves]; for (int i = 0; i < numCurves; i++) { int curveIdx = KVP.Value[i].Item1; int tangentIdx = KVP.Value[i].Item2; TangentMode[] tangents = null; if (tangentIdx != -1) tangents = editorCurveData.floatCurves[tangentIdx].tangents; fieldCurves.curveInfos[i] = new CurveDrawInfo(); fieldCurves.curveInfos[i].curve = new EdAnimationCurve(clipCurves.FloatCurves[curveIdx].Curve, tangents); fieldCurves.curveInfos[i].color = GUICurveDrawing.GetUniqueColor(globalCurveIdx++); } string curvePath = KVP.Key; clipInfo.curves[curvePath] = fieldCurves; } // Add events clipInfo.events = clip.Events; return clipInfo; } /// /// Checks is the specified animation clip is imported from an external file, or created within the editor. /// /// Clip to check. /// True if the clip is imported from an external file (e.g. FBX file), or false if the clip is a native /// resource created within the editor. public static bool IsClipImported(AnimationClip clip) { string resourcePath = ProjectLibrary.GetPath(clip); return ProjectLibrary.IsSubresource(resourcePath); } /// /// Applies any changes made to the animation curves or events to the actual animation clip. Only works for /// non-imported animation clips. /// /// Tangent modes for all the saved animation curves. public void Apply(out EditorAnimClipTangents tangents) { if (isImported || clip == null) { tangents = null; return; } List positionCurves = new List(); List rotationCurves = new List(); List scaleCurves = new List(); List floatCurves = new List(); List positionTangents = new List(); List rotationTangents = new List(); List scaleTangents = new List(); List floatTangents = new List(); foreach (var kvp in curves) { string[] pathEntries = kvp.Key.Split('/'); if (pathEntries.Length == 0) continue; string lastEntry = pathEntries[pathEntries.Length - 1]; if (lastEntry == "Position" || lastEntry == "Rotation" || lastEntry == "Scale") { StringBuilder sb = new StringBuilder(); for (int i = 0; i < pathEntries.Length - 2; i++) sb.Append(pathEntries[i] + "/"); if (pathEntries.Length > 1) sb.Append(pathEntries[pathEntries.Length - 2]); string curvePath = sb.ToString(); NamedVector3Curve curve = new NamedVector3Curve(curvePath, new AnimationCurve(kvp.Value.curveInfos[0].curve.KeyFrames), new AnimationCurve(kvp.Value.curveInfos[1].curve.KeyFrames), new AnimationCurve(kvp.Value.curveInfos[2].curve.KeyFrames)); EditorVector3CurveTangents curveTangents = new EditorVector3CurveTangents(); curveTangents.name = curvePath; curveTangents.tangentsX = kvp.Value.curveInfos[0].curve.TangentModes; curveTangents.tangentsY = kvp.Value.curveInfos[1].curve.TangentModes; curveTangents.tangentsZ = kvp.Value.curveInfos[2].curve.TangentModes; if (lastEntry == "Position") { positionCurves.Add(curve); positionTangents.Add(curveTangents); } else if (lastEntry == "Rotation") { rotationCurves.Add(curve); rotationTangents.Add(curveTangents); } else if (lastEntry == "Scale") { scaleCurves.Add(curve); scaleTangents.Add(curveTangents); } } else { Action addCurve = (idx, subPath) => { string path = kvp.Key + subPath; NamedFloatCurve curve = new NamedFloatCurve(path, new AnimationCurve(kvp.Value.curveInfos[idx].curve.KeyFrames)); EditorFloatCurveTangents curveTangents = new EditorFloatCurveTangents(); curveTangents.name = path; curveTangents.tangents = kvp.Value.curveInfos[idx].curve.TangentModes; floatCurves.Add(curve); floatTangents.Add(curveTangents); }; switch (kvp.Value.type) { case SerializableProperty.FieldType.Vector2: addCurve(0, ".x"); addCurve(1, ".y"); break; case SerializableProperty.FieldType.Vector3: addCurve(0, ".x"); addCurve(1, ".y"); addCurve(2, ".z"); break; case SerializableProperty.FieldType.Vector4: addCurve(0, ".x"); addCurve(1, ".y"); addCurve(2, ".z"); addCurve(3, ".w"); break; case SerializableProperty.FieldType.Color: addCurve(0, ".r"); addCurve(1, ".g"); addCurve(2, ".b"); addCurve(3, ".a"); break; case SerializableProperty.FieldType.Bool: case SerializableProperty.FieldType.Int: case SerializableProperty.FieldType.Float: addCurve(0, ""); break; } } } AnimationCurves newClipCurves = new AnimationCurves(); newClipCurves.PositionCurves = positionCurves.ToArray(); newClipCurves.RotationCurves = rotationCurves.ToArray(); newClipCurves.ScaleCurves = scaleCurves.ToArray(); newClipCurves.FloatCurves = floatCurves.ToArray(); clip.Curves = newClipCurves; clip.Events = events; clip.SampleRate = sampleRate; tangents = new EditorAnimClipTangents(); tangents.positionCurves = positionTangents.ToArray(); tangents.rotationCurves = rotationTangents.ToArray(); tangents.scaleCurves = scaleTangents.ToArray(); tangents.floatCurves = floatTangents.ToArray(); } /// /// Saves the animation curves and events stored in this object, into the associated animation clip resource. /// Relevant animation clip resource must already be created and exist in the project library. /// public void SaveToClip() { if (!isImported) { EditorAnimClipTangents tangents; Apply(out tangents); string resourcePath = ProjectLibrary.GetPath(clip); ProjectLibrary.Save(clip); ProjectLibrary.SetEditorData(resourcePath, tangents); } else { string resourcePath = ProjectLibrary.GetPath(clip); LibraryEntry entry = ProjectLibrary.GetEntry(resourcePath); if (entry != null && entry.Type == LibraryEntryType.File) { FileEntry fileEntry = (FileEntry)entry; MeshImportOptions meshImportOptions = (MeshImportOptions)fileEntry.Options; string clipName = PathEx.GetTail(resourcePath); List newEvents = new List(); newEvents.AddRange(meshImportOptions.AnimationEvents); bool isExisting = false; for (int i = 0; i < newEvents.Count; i++) { if (newEvents[i].name == clipName) { newEvents[i].events = events; isExisting = true; break; } } if (!isExisting) { ImportedAnimationEvents newEntry = new ImportedAnimationEvents(); newEntry.name = clipName; newEntry.events = events; newEvents.Add(newEntry); } meshImportOptions.AnimationEvents = newEvents.ToArray(); ProjectLibrary.Reimport(resourcePath, meshImportOptions, true); } } } } /** @} */ }