#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" #include "BsPixelData.h" #include "BsColor.h" namespace BansheeEngine { /** * @brief Interop class between C++ & CLR for PixelData. */ class BS_SCR_BE_EXPORT ScriptPixelData : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "PixelData") /** * @brief Returns the internal wrapped pixel data. */ PixelDataPtr getInternalValue() const { return mPixelData; } /** * @brief Creates a new managed pixel data instance that wraps * the provided native pixel data instance. */ static MonoObject* create(const PixelDataPtr& pixelData); private: ScriptPixelData(MonoObject* managedInstance); ~ScriptPixelData(); /** * @brief Initializes the object. Must be called after construction * and before use. */ void initialize(const PixelDataPtr& pixelData); /** * @brief Checks is the underlying pixel data of the provided object locked. * When locked pixel data cannot be accessed. */ static bool checkIsLocked(ScriptPixelData* thisPtr); PixelDataPtr mPixelData; /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_createInstance(MonoObject* instance, PixelVolume volume, PixelFormat format); static void internal_getPixel(ScriptPixelData* thisPtr, int x, int y, int z, Color* value); static void internal_setPixel(ScriptPixelData* thisPtr, int x, int y, int z, Color value); static void internal_getPixels(ScriptPixelData* thisPtr, MonoArray** value); static void internal_setPixels(ScriptPixelData* thisPtr, MonoArray* value); static void internal_getRawPixels(ScriptPixelData* thisPtr, MonoArray** value); static void internal_setRawPixels(ScriptPixelData* thisPtr, MonoArray* value); static void internal_getExtents(ScriptPixelData* thisPtr, PixelVolume* value); static void internal_getFormat(ScriptPixelData* thisPtr, PixelFormat* value); static void internal_getRowPitch(ScriptPixelData* thisPtr, int* value); static void internal_getSlicePitch(ScriptPixelData* thisPtr, int* value); static void internal_getSize(ScriptPixelData* thisPtr, int* value); static void internal_getIsConsecutive(ScriptPixelData* thisPtr, bool* value); }; }