//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
//**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************//
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace BansheeEngine
{
/** @addtogroup GUI_Engine
* @{
*/
///
/// Container for texture and text color used in a particular GUI element style.
///
[StructLayout(LayoutKind.Sequential)]
public struct GUIElementStateStyle
{
///
/// Texture used by the GUI element style state. Can be null.
///
public SpriteTexture Texture;
///
/// Color applied to the text when GUI element style state is active.
///
public Color TextColor;
};
/** @} */
}