#include "BsScriptAudio.generated.h" #include "BsMonoMethod.h" #include "BsMonoClass.h" #include "BsMonoUtil.h" #include "../../../bsf/Source/Foundation/bsfCore/Audio/BsAudio.h" #include "BsScriptAudioDevice.generated.h" namespace bs { ScriptAudio::ScriptAudio(MonoObject* managedInstance) :ScriptObject(managedInstance) { } void ScriptAudio::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_setVolume", (void*)&ScriptAudio::Internal_setVolume); metaData.scriptClass->addInternalCall("Internal_getVolume", (void*)&ScriptAudio::Internal_getVolume); metaData.scriptClass->addInternalCall("Internal_setPaused", (void*)&ScriptAudio::Internal_setPaused); metaData.scriptClass->addInternalCall("Internal_isPaused", (void*)&ScriptAudio::Internal_isPaused); metaData.scriptClass->addInternalCall("Internal_setActiveDevice", (void*)&ScriptAudio::Internal_setActiveDevice); metaData.scriptClass->addInternalCall("Internal_getActiveDevice", (void*)&ScriptAudio::Internal_getActiveDevice); metaData.scriptClass->addInternalCall("Internal_getDefaultDevice", (void*)&ScriptAudio::Internal_getDefaultDevice); metaData.scriptClass->addInternalCall("Internal_getAllDevices", (void*)&ScriptAudio::Internal_getAllDevices); } void ScriptAudio::Internal_setVolume(float volume) { Audio::instance().setVolume(volume); } float ScriptAudio::Internal_getVolume() { float tmp__output; tmp__output = Audio::instance().getVolume(); float __output; __output = tmp__output; return __output; } void ScriptAudio::Internal_setPaused(bool paused) { Audio::instance().setPaused(paused); } bool ScriptAudio::Internal_isPaused() { bool tmp__output; tmp__output = Audio::instance().isPaused(); bool __output; __output = tmp__output; return __output; } void ScriptAudio::Internal_setActiveDevice(__AudioDeviceInterop* device) { AudioDevice tmpdevice; tmpdevice = ScriptAudioDevice::fromInterop(*device); Audio::instance().setActiveDevice(tmpdevice); } void ScriptAudio::Internal_getActiveDevice(__AudioDeviceInterop* __output) { AudioDevice tmp__output; tmp__output = Audio::instance().getActiveDevice(); __AudioDeviceInterop interop__output; interop__output = ScriptAudioDevice::toInterop(tmp__output); MonoUtil::valueCopy(__output, &interop__output, ScriptAudioDevice::getMetaData()->scriptClass->_getInternalClass()); } void ScriptAudio::Internal_getDefaultDevice(__AudioDeviceInterop* __output) { AudioDevice tmp__output; tmp__output = Audio::instance().getDefaultDevice(); __AudioDeviceInterop interop__output; interop__output = ScriptAudioDevice::toInterop(tmp__output); MonoUtil::valueCopy(__output, &interop__output, ScriptAudioDevice::getMetaData()->scriptClass->_getInternalClass()); } MonoArray* ScriptAudio::Internal_getAllDevices() { Vector vec__output; vec__output = Audio::instance().getAllDevices(); MonoArray* __output; int arraySize__output = (int)vec__output.size(); ScriptArray array__output = ScriptArray::create(arraySize__output); for(int i = 0; i < arraySize__output; i++) { array__output.set(i, ScriptAudioDevice::toInterop(vec__output[i])); } __output = array__output.getInternal(); return __output; } }