//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsCorePrerequisites.h" #include "BsHingeJoint.h" #include "BsCJoint.h" namespace BansheeEngine { /** @addtogroup Components-Core * @{ */ /** * @copydoc HingeJoint * * Wraps HingeJoint as a Component. */ class BS_CORE_EXPORT CHingeJoint : public CJoint { public: CHingeJoint(const HSceneObject& parent); /** @copydoc HingeJoint::getAngle */ inline Radian getAngle() const; /** @copydoc HingeJoint::getSpeed */ inline float getSpeed() const; /** @copydoc HingeJoint::getLimit */ inline LimitAngularRange getLimit() const; /** @copydoc HingeJoint::setLimit */ inline void setLimit(const LimitAngularRange& limit); /** @copydoc HingeJoint::getDrive */ inline HingeJoint::Drive getDrive() const; /** @copydoc HingeJoint::setDrive */ inline void setDrive(const HingeJoint::Drive& drive); /** @copydoc HingeJoint::setFlag */ inline void setFlag(HingeJoint::Flag flag, bool enabled); /** @copydoc HingeJoint::hasFlag */ inline bool hasFlag(HingeJoint::Flag flag) const; /** @name Internal * @{ */ /** Returns the hinge joint that this component wraps. */ HingeJoint* _getInternal() const { return static_cast(mInternal.get()); } /** @} */ /************************************************************************/ /* COMPONENT OVERRIDES */ /************************************************************************/ protected: friend class SceneObject; /** @copydoc CJoint::createInternal */ SPtr createInternal() override; HINGE_JOINT_DESC mDesc; /************************************************************************/ /* RTTI */ /************************************************************************/ public: friend class CHingeJointRTTI; static RTTITypeBase* getRTTIStatic(); RTTITypeBase* getRTTI() const override; protected: CHingeJoint(); // Serialization only }; /** @} */ }