# Source files and their filters include(CMakeSources.cmake) # Includes set(ExampleProject_INC "Include" "../BansheeUtility/Include" "../BansheeCore/Include" "../BansheeEngine/Include") include_directories(${ExampleProject_INC}) # Target add_library(ExampleProject SHARED ${BS_EXAMPLEPROJECT_SRC}) # Libraries ## Local libs target_link_libraries(ExampleProject BansheeEngine BansheeUtility BansheeCore) # IDE specific set_property(TARGET ExampleProject PROPERTY FOLDER Executable) # Plugin dependencies add_dependencies(Game BansheeFBXImporter BansheeFontImporter BansheeFreeImgImporter BansheeGLRenderAPI BansheeMono BansheeOISInput BansheePhysX BansheeSL RenderBeast SBansheeEngine) if(WIN32) add_dependencies(Game BansheeD3D11RenderAPI BansheeD3D9RenderAPI) endif()