#include "BsScriptInputConfiguration.h" #include "BsMonoManager.h" #include "BsMonoClass.h" #include "BsMonoMethod.h" #include "BsMonoUtil.h" #include "BsVirtualInput.h" namespace BansheeEngine { Map ScriptInputConfiguration::ScriptInputConfigurations; ScriptInputConfiguration::ScriptInputConfiguration(MonoObject* instance, const InputConfigurationPtr& inputConfig) :ScriptObject(instance), mInputConfig(inputConfig) { UINT64 configId = (UINT64)inputConfig.get(); ScriptInputConfigurations[configId] = this; } void ScriptInputConfiguration::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptInputConfiguration::internal_CreateInstance); metaData.scriptClass->addInternalCall("Internal_RegisterButton", &ScriptInputConfiguration::internal_RegisterButton); metaData.scriptClass->addInternalCall("Internal_UnregisterButton", &ScriptInputConfiguration::internal_UnregisterButton); metaData.scriptClass->addInternalCall("Internal_RegisterAxis", &ScriptInputConfiguration::internal_RegisterAxis); metaData.scriptClass->addInternalCall("Internal_UnregisterAxis", &ScriptInputConfiguration::internal_UnregisterAxis); metaData.scriptClass->addInternalCall("Internal_SetRepeatInterval", &ScriptInputConfiguration::internal_SetRepeatInterval); metaData.scriptClass->addInternalCall("Internal_GetRepeatInterval", &ScriptInputConfiguration::internal_GetRepeatInterval); } ScriptInputConfiguration* ScriptInputConfiguration::getScriptInputConfig(const InputConfigurationPtr& inputConfig) { UINT64 configId = (UINT64)inputConfig.get(); auto iterFind = ScriptInputConfigurations.find(configId); if (iterFind != ScriptInputConfigurations.end()) return iterFind->second; return nullptr; } ScriptInputConfiguration* ScriptInputConfiguration::createScriptInputConfig(const InputConfigurationPtr& inputConfig) { MonoObject* instance = metaData.scriptClass->createInstance(false); ScriptInputConfiguration* nativeInstance = new (bs_alloc()) ScriptInputConfiguration(instance, inputConfig); return nativeInstance; } void ScriptInputConfiguration::internal_CreateInstance(MonoObject* object) { InputConfigurationPtr inputConfig = VirtualInput::createConfiguration(); ScriptInputConfiguration* nativeInstance = new (bs_alloc()) ScriptInputConfiguration(object, inputConfig); } void ScriptInputConfiguration::internal_RegisterButton(ScriptInputConfiguration* thisPtr, MonoString* name, ButtonCode buttonCode, VButtonModifier modifiers, bool repeatable) { String nameStr = MonoUtil::monoToString(name); thisPtr->getInternalValue()->registerButton(nameStr, buttonCode, modifiers, repeatable); } void ScriptInputConfiguration::internal_UnregisterButton(ScriptInputConfiguration* thisPtr, MonoString* name) { String nameStr = MonoUtil::monoToString(name); thisPtr->getInternalValue()->unregisterButton(nameStr); } void ScriptInputConfiguration::internal_RegisterAxis(ScriptInputConfiguration* thisPtr, MonoString* name, InputAxis type, float deadZone, float sensitivity, bool invert) { String nameStr = MonoUtil::monoToString(name); VIRTUAL_AXIS_DESC axisDesc; axisDesc.type = (UINT32)type; axisDesc.deadZone = deadZone; axisDesc.invert = invert; axisDesc.sensitivity = sensitivity; thisPtr->getInternalValue()->registerAxis(nameStr, axisDesc); } void ScriptInputConfiguration::internal_UnregisterAxis(ScriptInputConfiguration* thisPtr, MonoString* name) { String nameStr = MonoUtil::monoToString(name); thisPtr->getInternalValue()->unregisterAxis(nameStr); } void ScriptInputConfiguration::internal_SetRepeatInterval(ScriptInputConfiguration* thisPtr, UINT64 milliseconds) { thisPtr->getInternalValue()->setRepeatInterval(milliseconds); } UINT64 ScriptInputConfiguration::internal_GetRepeatInterval(ScriptInputConfiguration* thisPtr) { return thisPtr->getInternalValue()->getRepeatInterval(); } void ScriptInputConfiguration::_onManagedInstanceDeleted() { mManagedInstance = nullptr; UINT64 configId = (UINT64)mInputConfig.get(); ScriptInputConfigurations.erase(configId); } ScriptVirtualAxis::ScriptVirtualAxis(MonoObject* instance) :ScriptObject(instance) { } void ScriptVirtualAxis::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_InitVirtualAxis", &ScriptVirtualAxis::internal_InitVirtualAxis); } UINT32 ScriptVirtualAxis::internal_InitVirtualAxis(MonoString* name) { String nameStr = MonoUtil::monoToString(name); VirtualAxis vb(nameStr); return vb.axisIdentifier; } }