using System;
using System.Runtime.CompilerServices;
namespace BansheeEngine
{
///
/// A GUI element that represents a horizontal slider with a draggable handle.
///
public sealed class GUISliderH : GUIElement
{
public delegate void OnChangedDelegate(float percent);
///
/// Triggered when the slider handle moves. Provided parameter represents
/// the position of the handle, in percent ranging [0, 1].
///
public event OnChangedDelegate OnChanged;
///
/// Returns the position of the slider handle, in percent ranging [0, 1].
///
public float Percent
{
get { return Internal_GetPercent(mCachedPtr); }
set { Internal_SetPercent(mCachedPtr, value); }
}
///
/// Creates a new horizontal slider.
///
/// Optional style to use for the element. Style controls the look of the element, as well as
/// default layout options. Style will be retrieved from the active GUISkin. If not specified
/// default element style is used.
/// Options that allow you to control how is the element positioned and sized. This will
/// override any similar options set by style.
public GUISliderH(string style, params GUIOption[] options)
{
Internal_CreateInstance(this, style, options);
}
///
/// Creates a new vertical slider.
///
/// Optional style to use for the element. Style controls the look of the element, as well as
/// default layout options. Style will be retrieved from the active GUISkin. If not specified
/// default element style is used.
public GUISliderH(string style = "")
{
Internal_CreateInstance(this, style, new GUIOption[0]);
}
///
/// Colors the element with a specific tint.
///
/// Tint to apply to the element.
public void SetTint(Color color)
{
Internal_SetTint(mCachedPtr, color);
}
///
/// Triggered by the native interop object when the slider handle is moved.
///
/// New position of the slider handle, in percent ranging [0, 1].
private void DoOnChanged(float percent)
{
if (OnChanged != null)
OnChanged(percent);
}
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_CreateInstance(GUISliderH instance, string style, GUIOption[] options);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern float Internal_GetPercent(IntPtr nativeInstance);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_SetPercent(IntPtr nativeInstance, float percent);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_SetTint(IntPtr nativeInstance, Color color);
}
///
/// A GUI element that represents a vertical slider with a draggable handle.
///
public sealed class GUISliderV : GUIElement
{
public delegate void OnChangedDelegate(float percent);
///
/// Triggered when the slider handle moves. Provided parameter represents
/// the position of the handle, in percent ranging [0, 1].
///
public event OnChangedDelegate OnChanged;
///
/// Returns the position of the slider handle, in percent ranging [0, 1].
///
public float Percent
{
get { return Internal_GetPercent(mCachedPtr); }
set { Internal_SetPercent(mCachedPtr, value); }
}
///
/// Creates a new vertical slider.
///
/// Optional style to use for the element. Style controls the look of the element, as well as
/// default layout options. Style will be retrieved from the active GUISkin. If not specified
/// default element style is used.
/// Options that allow you to control how is the element positioned and sized. This will
/// override any similar options set by style.
public GUISliderV(string style, params GUIOption[] options)
{
Internal_CreateInstance(this, style, options);
}
///
/// Creates a new vertical slider.
///
/// Optional style to use for the element. Style controls the look of the element, as well as
/// default layout options. Style will be retrieved from the active GUISkin. If not specified
/// default element style is used.
public GUISliderV(string style = "")
{
Internal_CreateInstance(this, style, new GUIOption[0]);
}
///
/// Colors the element with a specific tint.
///
/// Tint to apply to the element.
public void SetTint(Color color)
{
Internal_SetTint(mCachedPtr, color);
}
///
/// Triggered by the native interop object when the slider handle is moved.
///
/// New position of the slider handle, in percent ranging [0, 1].
private void DoOnChanged(float percent)
{
if (OnChanged != null)
OnChanged(percent);
}
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_CreateInstance(GUISliderV instance, string style, GUIOption[] options);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern float Internal_GetPercent(IntPtr nativeInstance);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_SetPercent(IntPtr nativeInstance, float percent);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_SetTint(IntPtr nativeInstance, Color color);
}
}