using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace BansheeEngine
{
/** @addtogroup Physics
* @{
*/
/// Type of force that can be applied to a rigidbody at an arbitrary point.
public enum PointForceMode
{
/// Value applied is a force.
Force = 0,
/// Value applied is an impulse (a direct change in its linear or angular momentum).
Impulse = 1
}
/** @} */
}