//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsScriptEditorPrerequisites.h" #include "Resources/BsGameResourceManager.h" namespace bs { /** @addtogroup EditorScript * @{ */ /** Handles loading of game resources when the editor is running. */ class BS_SCR_BED_EXPORT EditorResourceLoader : public IGameResourceLoader { public: /** @copydoc IGameResourceLoader::load */ HResource load(const Path& path, ResourceLoadFlags flags, bool async) const override; }; /** @} */ }