using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace BansheeEngine { /** @addtogroup Animation * @{ */ /// /// Defines a 1D blend where multiple animation clips are blended between each other using linear interpolation. /// [StructLayout(LayoutKind.Sequential), SerializeObject] public partial struct Blend1DInfo { public BlendClipInfo[] clips; } /** @} */ }