using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace BansheeEngine { /** @addtogroup Animation * @{ */ /// /// Defines a 2D blend where two animation clips are blended between each other using bilinear interpolation. /// [StructLayout(LayoutKind.Sequential), SerializeObject] public partial struct Blend2DInfo { public AnimationClip topLeftClip; public AnimationClip topRightClip; public AnimationClip botLeftClip; public AnimationClip botRightClip; } /** @} */ }