using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace BansheeEngine
{
/** @addtogroup Physics
* @{
*/
/// Type of force or torque that can be applied to a rigidbody.
public enum ForceMode
{
/// Value applied is a force.
Force = 0,
/// Value applied is an impulse (a direct change in its linear or angular momentum).
Impulse = 1,
/// Value applied is velocity.
Velocity = 2,
/// Value applied is accelearation.
Acceleration = 3
}
/** @} */
}