using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace BansheeEngine { /** @addtogroup Physics * @{ */ /// Type of force or torque that can be applied to a rigidbody. public enum ForceMode { /// Value applied is a force. Force = 0, /// Value applied is an impulse (a direct change in its linear or angular momentum). Impulse = 1, /// Value applied is velocity. Velocity = 2, /// Value applied is accelearation. Acceleration = 3 } /** @} */ }