//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "BsMeshImportOptions.h" #include "BsMeshImportOptionsRTTI.h" namespace BansheeEngine { MeshImportOptions::MeshImportOptions() :mCPUReadable(false), mImportNormals(true), mImportTangents(true), mImportBlendShapes(false), mImportSkin(false), mImportAnimation(false), mImportScale(1.0f), mCollisionMeshType(CollisionMeshType::None) { } /************************************************************************/ /* SERIALIZATION */ /************************************************************************/ RTTITypeBase* MeshImportOptions::getRTTIStatic() { return MeshImportOptionsRTTI::instance(); } RTTITypeBase* MeshImportOptions::getRTTI() const { return MeshImportOptions::getRTTIStatic(); } }