#include "BsScriptGUIEnumField.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "BsMonoUtil.h" #include "BsGUIListBoxField.h" #include "BsGUIOptions.h" #include "BsGUIContent.h" #include "BsScriptHString.h" #include "BsScriptGUIContent.h" using namespace std::placeholders; namespace BansheeEngine { ScriptGUIEnumField::OnSelectionChangedThunkDef ScriptGUIEnumField::onSelectionChangedThunk; ScriptGUIEnumField::ScriptGUIEnumField(MonoObject* instance, GUIListBoxField* listBoxField, const Vector& values) :TScriptGUIElement(instance, listBoxField), mValues(values) { } void ScriptGUIEnumField::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIEnumField::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_GetValue", &ScriptGUIEnumField::internal_getValue); metaData.scriptClass->addInternalCall("Internal_SetValue", &ScriptGUIEnumField::internal_setValue); metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUIEnumField::internal_setTint); metaData.scriptClass->addInternalCall("Internal_SelectElement", &ScriptGUIEnumField::internal_selectElement); metaData.scriptClass->addInternalCall("Internal_DeselectElement", &ScriptGUIEnumField::internal_deselectElement); metaData.scriptClass->addInternalCall("Internal_GetElementStates", &ScriptGUIEnumField::internal_getElementStates); metaData.scriptClass->addInternalCall("Internal_SetElementStates", &ScriptGUIEnumField::internal_setElementStates); onSelectionChangedThunk = (OnSelectionChangedThunkDef)metaData.scriptClass->getMethod("DoOnSelectionChanged", 1)->getThunk(); } void ScriptGUIEnumField::internal_createInstance(MonoObject* instance, MonoArray* names, MonoArray* values, bool multiselect, MonoObject* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); String styleName = toString(MonoUtil::monoToWString(style)); ScriptArray namesArr(names); Vector nativeNames; for (UINT32 i = 0; i < namesArr.size(); i++) nativeNames.push_back(HString(namesArr.get(i))); GUIListBoxField* guiField = nullptr; if (withTitle) { GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title)); guiField = GUIListBoxField::create(nativeNames, multiselect, nativeContent, titleWidth, options, styleName); } else { guiField = GUIListBoxField::create(nativeNames, multiselect, options, styleName); } guiField->onSelectionChanged.connect(std::bind(&ScriptGUIEnumField::onSelectionChanged, instance, _1, _2)); ScriptArray valuesArr(values); UINT32 elemSize = valuesArr.elementSize(); Vector nativeValues; for (UINT32 i = 0; i < valuesArr.size(); i++) { UINT64 nativeValue = 0; switch (elemSize) { case sizeof(UINT8): { UINT8 value = 0; memcpy(&value, valuesArr.getRawPtr(elemSize, i), elemSize); nativeValue = (UINT64)value; break; } case sizeof(UINT16) : { UINT16 value = 0; memcpy(&value, valuesArr.getRawPtr(elemSize, i), elemSize); nativeValue = (UINT64)value; break; } case sizeof(UINT32): { UINT32 value = 0; memcpy(&value, valuesArr.getRawPtr(elemSize, i), elemSize); nativeValue = (UINT64)value; break; } case sizeof(UINT64) : { memcpy(&nativeValue, valuesArr.getRawPtr(elemSize, i), elemSize); break; } } nativeValues.push_back(nativeValue); } ScriptGUIEnumField* nativeInstance = new (bs_alloc()) ScriptGUIEnumField(instance, guiField, nativeValues); } UINT64 ScriptGUIEnumField::internal_getValue(ScriptGUIEnumField* nativeInstance) { GUIListBoxField* field = static_cast(nativeInstance->getGUIElement()); UINT32 outValue = 0; const Vector& values = nativeInstance->mValues; Vector states = field->getElementStates(); for (UINT32 i = 0; i < (UINT32)values.size(); i++) outValue |= states[i] ? values[i] : 0; return outValue; } void ScriptGUIEnumField::internal_setValue(ScriptGUIEnumField* nativeInstance, UINT64 value) { GUIListBoxField* field = static_cast(nativeInstance->getGUIElement()); const Vector& values = nativeInstance->mValues; Vector states = field->getElementStates(); for (UINT32 i = 0; i < (UINT32)values.size(); i++) states[i] = (values[i] & value) == values[i]; field->setElementStates(states); } void ScriptGUIEnumField::internal_selectElement(ScriptGUIEnumField* nativeInstance, int idx) { GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement(); listBox->selectElement(idx); } void ScriptGUIEnumField::internal_deselectElement(ScriptGUIEnumField* nativeInstance, int idx) { GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement(); listBox->deselectElement(idx); } MonoArray* ScriptGUIEnumField::internal_getElementStates(ScriptGUIEnumField* nativeInstance) { GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement(); const Vector& states = listBox->getElementStates(); UINT32 numElements = (UINT32)states.size(); ScriptArray outStates = ScriptArray::create(numElements); for (UINT32 i = 0; i < numElements; i++) outStates.set(i, states[i]); return outStates.getInternal(); } void ScriptGUIEnumField::internal_setElementStates(ScriptGUIEnumField* nativeInstance, MonoArray* monoStates) { if (monoStates == nullptr) return; ScriptArray inStates(monoStates); UINT32 numElements = inStates.size(); Vector states(numElements); for (UINT32 i = 0; i < numElements; i++) states[i] = inStates.get(i); GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement(); listBox->setElementStates(states); } void ScriptGUIEnumField::internal_setTint(ScriptGUIEnumField* nativeInstance, Color color) { GUIListBoxField* field = (GUIListBoxField*)nativeInstance->getGUIElement(); field->setTint(color); } void ScriptGUIEnumField::onSelectionChanged(MonoObject* instance, UINT64 newIndex, bool enabled) { MonoUtil::invokeThunk(onSelectionChangedThunk, instance, newIndex); } }