//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// namespace BansheeEngine { /// /// Base class for all render textures of specific dimensions. Render textures allow the rendering to be performed /// into a texture as opposed to a frame buffer. /// public class RenderTexture : RenderTarget { } }