//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //************** Copyright (c) 2016-2019 Marko Pintera (marko.pintera@gmail.com). All rights reserved. *******************// using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using bs; namespace bs.Editor { /// Information about all elements displayed in a GUISceneTreeView. [ShowInInspector] public partial class SceneTreeViewState : ScriptObject { private SceneTreeViewState(bool __dummy0) { } protected SceneTreeViewState() { } [ShowInInspector] [NativeWrapper] public SceneTreeViewElement[] Elements { get { return Internal_getelements(mCachedPtr); } set { Internal_setelements(mCachedPtr, value); } } [MethodImpl(MethodImplOptions.InternalCall)] private static extern SceneTreeViewElement[] Internal_getelements(IntPtr thisPtr); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_setelements(IntPtr thisPtr, SceneTreeViewElement[] value); } }