#include "BsShaderManager.h" #include "BsResources.h" #include "BsImporter.h" namespace BansheeEngine { HShaderInclude DefaultShaderIncludeHandler::findInclude(const String& name) const { return Importer::instance().import(name); } HShaderInclude ShaderManager::findInclude(const String& name) const { return mIncludeHandler->findInclude(name); } }