//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// namespace BansheeEditor { /// /// Contains info about the range of values a field can store /// public sealed class InspectableFieldRangeStyle : InspectableFieldStyle { public InspectableFieldRangeStyle(float min, float max) { this.Max = max; this.Min = min; } /// /// The maximum value the field can be assigned /// public float Max { get; set; } /// /// The minimum value the field can be assigned /// public float Min { get; set; } } }