//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
//**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************//
namespace BansheeEditor
{
///
/// Contains info about the range of values a field can store
///
public sealed class InspectableFieldRangeStyle : InspectableFieldStyle
{
public InspectableFieldRangeStyle(float min, float max)
{
this.Max = max;
this.Min = min;
}
///
/// The maximum value the field can be assigned
///
public float Max { get; set; }
///
/// The minimum value the field can be assigned
///
public float Min { get; set; }
}
}