//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsCorePrerequisites.h" #include "BsImportOptions.h" namespace BansheeEngine { /** @addtogroup Importer * @{ */ /** Contains import options you may use to control how is a shader imported. */ class BS_CORE_EXPORT ShaderImportOptions : public ImportOptions { public: /** Returns a modifiable list of defines that will control shader compilation. */ UnorderedMap& getDefines() { return mDefines; } /** Returns a modifiable list of defines that will control shader compilation. */ const UnorderedMap& getDefines() const { return mDefines; } /************************************************************************/ /* SERIALIZATION */ /************************************************************************/ public: friend class ShaderImportOptionsRTTI; static RTTITypeBase* getRTTIStatic(); virtual RTTITypeBase* getRTTI() const override; private: UnorderedMap mDefines; }; /** @} */ }