//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsD3D9Prerequisites.h" #include "BsD3D9Driver.h" namespace BansheeEngine { /** @addtogroup D3D9 * @{ */ /** Holds a list of all drivers (adapters) and video modes. */ class BS_D3D9_EXPORT D3D9DriverList { public: D3D9DriverList(); ~D3D9DriverList(); /** Returns the number of drivers (adapters) available. */ UINT32 count() const; /** Returns driver with the specified index. */ D3D9Driver* item(UINT32 index); /** Returns drivers with the specified name or null if it cannot be found. */ D3D9Driver* item(const String &name); /** Returns available video modes for all drivers and output devices. */ SPtr getVideoModeInfo() const { return mVideoModeInfo; } private: Vector mDriverList; SPtr mVideoModeInfo; }; /** @} */ }