#include "BsScriptGUIComponentFoldout.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "BsSpriteTexture.h" #include "BsMonoUtil.h" #include "BsGUILayout.h" #include "BsGUIComponentFoldout.h" #include "BsGUIOptions.h" #include "BsGUIContent.h" #include "BsScriptGUIElementStyle.h" #include "BsScriptGUILayout.h" #include "BsScriptGUIArea.h" #include "BsScriptHString.h" #include "BsScriptGUIContent.h" using namespace std::placeholders; namespace BansheeEngine { ScriptGUIComponentFoldout::OnToggledThunkDef ScriptGUIComponentFoldout::onToggledThunk; ScriptGUIComponentFoldout::ScriptGUIComponentFoldout(MonoObject* instance, GUIComponentFoldout* foldout) :TScriptGUIElement(instance, foldout) { } void ScriptGUIComponentFoldout::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIComponentFoldout::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_SetContent", &ScriptGUIComponentFoldout::internal_setContent); metaData.scriptClass->addInternalCall("Internal_SetExpanded", &ScriptGUIComponentFoldout::internal_setExpanded); metaData.scriptClass->addInternalCall("Internal_IsExpanded", &ScriptGUIComponentFoldout::internal_getIsExpanded); metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUIComponentFoldout::internal_setTint); onToggledThunk = (OnToggledThunkDef)metaData.scriptClass->getMethod("DoOnToggled", 1)->getThunk(); } void ScriptGUIComponentFoldout::internal_createInstance(MonoObject* instance, MonoObject* content, MonoString* style, MonoArray* guiOptions) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for(UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); HString label = ScriptGUIContent::getText(content); GUIComponentFoldout* guiFoldout = GUIComponentFoldout::create(label); guiFoldout->onStateChanged.connect(std::bind(&ScriptGUIComponentFoldout::onToggled, instance, _1)); ScriptGUIComponentFoldout* nativeInstance = new (bs_alloc()) ScriptGUIComponentFoldout(instance, guiFoldout); } void ScriptGUIComponentFoldout::internal_setContent(ScriptGUIComponentFoldout* nativeInstance, MonoObject* content) { GUIContent nativeContent(ScriptGUIContent::getText(content), ScriptGUIContent::getImage(content), ScriptGUIContent::getTooltip(content)); GUIComponentFoldout* guiFoldout = static_cast(nativeInstance->getGUIElement()); guiFoldout->setContent(nativeContent); } void ScriptGUIComponentFoldout::internal_setExpanded(ScriptGUIComponentFoldout* nativeInstance, bool expanded) { GUIComponentFoldout* foldout = static_cast(nativeInstance->getGUIElement()); foldout->setExpanded(expanded); } void ScriptGUIComponentFoldout::internal_getIsExpanded(ScriptGUIComponentFoldout* nativeInstance, bool* isExpanded) { GUIComponentFoldout* foldout = static_cast(nativeInstance->getGUIElement()); *isExpanded = foldout->isExpanded(); } void ScriptGUIComponentFoldout::internal_setTint(ScriptGUIComponentFoldout* nativeInstance, Color color) { GUIComponentFoldout* foldout = (GUIComponentFoldout*)nativeInstance->getGUIElement(); foldout->setTint(color); } void ScriptGUIComponentFoldout::onToggled(MonoObject* instance, bool expanded) { MonoException* exception = nullptr; onToggledThunk(instance, expanded, &exception); MonoUtil::throwIfException(exception); } }