//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Extensions/BsSkeletonEx.h" using namespace std::placeholders; namespace bs { SkeletonBoneInfoEx SkeletonEx::getBoneInfo(const SPtr& thisPtr, int boneIdx) { const SkeletonBoneInfo& boneInfo = thisPtr->getBoneInfo(boneIdx); SkeletonBoneInfoEx boneInfoEx; boneInfoEx.name = boneInfo.name; boneInfoEx.parent = boneInfo.parent; boneInfoEx.invBindPose = thisPtr->getInvBindPose(boneIdx); return boneInfoEx; } }