#include "BsScriptVector4I.generated.h" #include "BsMonoMethod.h" #include "BsMonoClass.h" #include "BsMonoUtil.h" namespace bs { ScriptVector4I::ScriptVector4I(MonoObject* managedInstance) :ScriptObject(managedInstance) { } void ScriptVector4I::initRuntimeData() { } MonoObject*ScriptVector4I::box(const Vector4I& value) { return MonoUtil::box(metaData.scriptClass->_getInternalClass(), (void*)&value); } Vector4I ScriptVector4I::unbox(MonoObject* value) { return *(Vector4I*)MonoUtil::unbox(value); } }