using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; namespace BansheeEngine { public sealed class Debug { public static void Log(object message) { Internal_Log(message.ToString()); } public static void LogWarning(object message) { Internal_LogWarning(message.ToString()); } public static void LogError(object message) { Internal_LogError(message.ToString()); } [MethodImpl(MethodImplOptions.InternalCall)] internal static extern Component Internal_Log(string message); [MethodImpl(MethodImplOptions.InternalCall)] internal static extern Component Internal_LogWarning(string message); [MethodImpl(MethodImplOptions.InternalCall)] internal static extern Component Internal_LogError(string message); } }