//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //************** Copyright (c) 2016-2019 Marko Pintera (marko.pintera@gmail.com). All rights reserved. *******************// #include "BsScriptGizmoDrawSettings.generated.h" #include "BsMonoMethod.h" #include "BsMonoClass.h" #include "BsMonoUtil.h" namespace bs { ScriptGizmoDrawSettings::ScriptGizmoDrawSettings(MonoObject* managedInstance) :ScriptObject(managedInstance) { } void ScriptGizmoDrawSettings::initRuntimeData() { } MonoObject*ScriptGizmoDrawSettings::box(const GizmoDrawSettings& value) { return MonoUtil::box(metaData.scriptClass->_getInternalClass(), (void*)&value); } GizmoDrawSettings ScriptGizmoDrawSettings::unbox(MonoObject* value) { return *(GizmoDrawSettings*)MonoUtil::unbox(value); } }