//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System; using System.Runtime.CompilerServices; namespace BansheeEngine { /// /// Wrapper around the native D6Joint class. /// /// internal class NativeD6Joint : NativeJoint { public Radian Twist { get { return new Radian(Internal_GetTwist(mCachedPtr)); } } public Radian SwingY { get { return new Radian(Internal_GetSwingY(mCachedPtr)); } } public Radian SwingZ { get { return new Radian(Internal_GetSwingZ(mCachedPtr)); } } public LimitLinear LimitLinear { set { Internal_SetLimitLinear(mCachedPtr, value); } } public LimitAngularRange LimitTwist { set { Internal_SetLimitTwist(mCachedPtr, value); } } public LimitConeRange LimitSwing { set { Internal_SetLimitSwing(mCachedPtr, value); } } public Vector3 DrivePosition { set { Internal_SetDrivePosition(mCachedPtr, ref value); } } public Quaternion DriveRotation { set { Internal_SetDriveRotation(mCachedPtr, ref value); } } public Vector3 DriveLinearVelocity { set { Internal_SetDriveLinearVelocity(mCachedPtr, ref value); } } public Vector3 DriveAngularVelocity { set { Internal_SetDriveAngularVelocity(mCachedPtr, ref value); } } public void SetMotion(D6JointAxis axis, D6JointMotion motion) { Internal_SetMotion(mCachedPtr, axis, motion); } public void SetDrive(D6JointDriveType type, D6JointDrive drive) { Internal_SetDrive(mCachedPtr, type, drive); } public NativeD6Joint() { Internal_CreateInstance(this); } [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_CreateInstance(NativeD6Joint instance); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetMotion(IntPtr thisPtr, D6JointAxis axis, D6JointMotion motion); [MethodImpl(MethodImplOptions.InternalCall)] private static extern float Internal_GetTwist(IntPtr thisPtr); [MethodImpl(MethodImplOptions.InternalCall)] private static extern float Internal_GetSwingY(IntPtr thisPtr); [MethodImpl(MethodImplOptions.InternalCall)] private static extern float Internal_GetSwingZ(IntPtr thisPtr); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetLimitLinear(IntPtr thisPtr, LimitLinear limit); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetLimitTwist(IntPtr thisPtr, LimitAngularRange limit); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetLimitSwing(IntPtr thisPtr, LimitConeRange limit); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetDrive(IntPtr thisPtr, D6JointDriveType type, D6JointDrive drive); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetDrivePosition(IntPtr thisPtr, ref Vector3 position); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetDriveRotation(IntPtr thisPtr, ref Quaternion rotation); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetDriveLinearVelocity(IntPtr thisPtr, ref Vector3 velocity); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetDriveAngularVelocity(IntPtr thisPtr, ref Vector3 velocity); } }