#include "BsMonoField.h" using namespace CamelotFramework; namespace BansheeEngine { MonoField::MonoField(MonoClassField* field) :mField(field) { } void* MonoField::getValue(MonoObject* instance) { void* value = nullptr; mono_field_get_value(instance, mField, &value); return value; } void MonoField::setValue(MonoObject* instance, void* value) { mono_field_set_value(instance, mField, &value); } }