#pragma once #include "BsEditorPrerequisites.h" #include "BsEditorWidget.h" namespace BansheeEditor { class DbgEditorWidget2 : public EditorWidget { public: virtual ~DbgEditorWidget2(); static DbgEditorWidget2* instance(); static DbgEditorWidget2* open(); static void close(); protected: DbgEditorWidget2(); void initialize(); private: static DbgEditorWidget2* Instance; }; }