using System.Runtime.CompilerServices; using BansheeEngine; namespace BansheeEditor { public sealed class EditorGUI : GUIBase { internal EditorGUI(ModalWindow parentWindow) { Internal_CreateInstance(this, parentWindow); Initialize(); } [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_CreateInstance(EditorGUI instance, ModalWindow parentWindow); } }