using System; using System.Runtime.CompilerServices; namespace BansheeEngine { public sealed class GUILayoutY : GUILayout { internal GUILayoutY(GUILayout parentLayout) :base(parentLayout) { Internal_CreateInstanceYFromLayout(this, parentLayout); } internal GUILayoutY(GUIScrollArea parentArea) :base(parentArea) { Internal_CreateInstanceYFromScrollArea(this, parentArea); } } }