#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" namespace BansheeEngine { class BS_SCR_BE_EXPORT ScriptGUIContent : public ScriptObject { public: static void initMetaData(); static const CM::HString& getText(MonoObject* instance); static const CM::HString& getTooltip(MonoObject* instance); static HSpriteTexture getImage(MonoObject* instance); private: static void initRuntimeData(); static MonoField* mTextField; static MonoField* mTooltipField; static MonoField* mImageField; }; }