#include "BsPlatformInfo.h" #include "BsPlatformInfoRTTI.h" namespace BansheeEngine { PlatformInfo::PlatformInfo() :type(PlatformType::Windows) { } PlatformInfo::~PlatformInfo() { } RTTITypeBase* PlatformInfo::getRTTIStatic() { return PlatformInfoRTTI::instance(); } RTTITypeBase* PlatformInfo::getRTTI() const { return PlatformInfo::getRTTIStatic(); } WinPlatformInfo::WinPlatformInfo() :is32bit(true) { } RTTITypeBase* WinPlatformInfo::getRTTIStatic() { return WinPlatformInfoRTTI::instance(); } RTTITypeBase* WinPlatformInfo::getRTTI() const { return WinPlatformInfo::getRTTIStatic(); } }