using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using BansheeEngine; namespace BansheeEditor { public class EditorWindow : ScriptObject { public int Width { get { return Internal_GetWidth(mCachedPtr); } } public int Height { get { return Internal_GetHeight(mCachedPtr); } } public bool HasFocus { get { return Internal_HasFocus(mCachedPtr); } } protected GUIPanel GUI; public static T OpenWindow() where T : EditorWindow { return (T)Internal_CreateOrGetInstance(typeof(T).Namespace, typeof(T).Name); } public static T GetWindow() where T : EditorWindow { return (T)Internal_GetInstance(typeof(T).Namespace, typeof(T).Name); } public Vector2I ScreenToWindowPos(Vector2I screenPos) { Vector2I windowPos; Internal_ScreenToWindowPos(mCachedPtr, screenPos, out windowPos); return windowPos; } public Vector2I WindowToScreenPos(Vector2I windowPos) { Vector2I screenPos; Internal_WindowToScreenPos(mCachedPtr, windowPos, out screenPos); return screenPos; } protected virtual void WindowResized(int width, int height) { } protected virtual void FocusChanged(bool inFocus) { } protected virtual LocString GetDisplayName() { return GetType().Name; } [MethodImpl(MethodImplOptions.InternalCall)] private static extern EditorWindow Internal_CreateOrGetInstance(string ns, string typeName); [MethodImpl(MethodImplOptions.InternalCall)] private static extern EditorWindow Internal_GetInstance(string ns, string typeName); [MethodImpl(MethodImplOptions.InternalCall)] private static extern int Internal_GetWidth(IntPtr nativeInstance); [MethodImpl(MethodImplOptions.InternalCall)] private static extern int Internal_GetHeight(IntPtr nativeInstance); [MethodImpl(MethodImplOptions.InternalCall)] private static extern bool Internal_HasFocus(IntPtr nativeInstance); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_ScreenToWindowPos(IntPtr nativeInstance, Vector2I position, out Vector2I windowPos); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_WindowToScreenPos(IntPtr nativeInstance, Vector2I position, out Vector2I screenPos); } }