using System; using System.Runtime.CompilerServices; using BansheeEngine; namespace BansheeEditor { public sealed class GUISceneTreeView : GUIElement { public GUISceneTreeView(string style = "", params GUIOption[] options) { Internal_CreateInstance(this, style, options); } public GUISceneTreeView(params GUIOption[] options) { Internal_CreateInstance(this, "", options); } public void Update() { Internal_Update(mCachedPtr); } [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_CreateInstance(GUISceneTreeView instance, string style, GUIOption[] options); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_Update(IntPtr thisPtr); } }