# Source files and their filters include(CMakeSources.cmake) # Target add_library(Common STATIC ${BS_COMMON_SRC}) # Includes target_include_directories(Common PUBLIC "./") # Libraries ## Local libs target_link_libraries(Common bsf) # IDE specific set_property(TARGET Common PROPERTY FOLDER Examples) # Copy bsf binaries copyBsfBinaries(Common ${BSF_DIRECTORY}) # Precompiled header & Unity build conditional_cotire(Common)