//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Build/BsPlatformInfo.h" #include "Private/RTTI/BsPlatformInfoRTTI.h" namespace bs { PlatformInfo::PlatformInfo() :type(PlatformType::Windows), fullscreen(true), windowedWidth(1280), windowedHeight(720), #ifdef DEBUG debug(true) #else debug(false) #endif { } RTTITypeBase* PlatformInfo::getRTTIStatic() { return PlatformInfoRTTI::instance(); } RTTITypeBase* PlatformInfo::getRTTI() const { return PlatformInfo::getRTTIStatic(); } RTTITypeBase* WinPlatformInfo::getRTTIStatic() { return WinPlatformInfoRTTI::instance(); } RTTITypeBase* WinPlatformInfo::getRTTI() const { return WinPlatformInfo::getRTTIStatic(); } }