//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "EditorWindow/BsEditorWidgetLayout.h" #include "Private/RTTI/BsEditorWidgetLayoutRTTI.h" namespace bs { EditorWidgetLayout::Entry::Entry() :isDocked(true), x(0), y(0), width(0), height(0) { } EditorWidgetLayout::Entry::~Entry() { } EditorWidgetLayout::EditorWidgetLayout(const SPtr& dockLayout) :mDockLayout(dockLayout), mMaximized(false) { } EditorWidgetLayout::EditorWidgetLayout(const PrivatelyConstruct& dummy) : mMaximized(false) { } /************************************************************************/ /* RTTI */ /************************************************************************/ RTTITypeBase* EditorWidgetLayout::getRTTIStatic() { return EditorWidgetLayoutRTTI::instance(); } RTTITypeBase* EditorWidgetLayout::getRTTI() const { return EditorWidgetLayout::getRTTIStatic(); } }