//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "GUI/BsGUIHoverHitBox.h" #include "GUI/BsGUIMouseEvent.h" namespace bs { const String& GUIHoverHitBox::getGUITypeName() { static String name = "HoverHitBox"; return name; } GUIHoverHitBox* GUIHoverHitBox::create() { return new (bs_alloc()) GUIHoverHitBox(GUIDimensions::create()); } GUIHoverHitBox* GUIHoverHitBox::create(const GUIOptions& options) { return new (bs_alloc()) GUIHoverHitBox(GUIDimensions::create(options)); } GUIHoverHitBox::GUIHoverHitBox(const GUIDimensions& dimensions) :GUIElementContainer(dimensions) { } void GUIHoverHitBox::updateClippedBounds() { mClippedBounds = mLayoutData.area; } bool GUIHoverHitBox::_mouseEvent(const GUIMouseEvent& ev) { bool processed = GUIElementContainer::_mouseEvent(ev); if (ev.getType() == GUIMouseEventType::MouseOver) { onHover(); return false; } else if (ev.getType() == GUIMouseEventType::MouseOut) { onOut(); return false; } return processed; } };