//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Library/BsProjectLibraryEntries.h" #include "Private/RTTI/BsProjectLibraryEntriesRTTI.h" namespace bs { ProjectLibraryEntries::ProjectLibraryEntries(const USPtr& rootEntry) :mRootEntry(rootEntry) { } ProjectLibraryEntries::ProjectLibraryEntries(const ConstructPrivately& dummy) { } SPtr ProjectLibraryEntries::create(const USPtr& rootEntry) { return bs_shared_ptr_new(rootEntry); } SPtr ProjectLibraryEntries::createEmpty() { return bs_shared_ptr_new(ConstructPrivately()); } RTTITypeBase* ProjectLibraryEntries::getRTTIStatic() { return ProjectLibraryEntriesRTTI::instance(); } RTTITypeBase* ProjectLibraryEntries::getRTTI() const { return ProjectLibraryEntries::getRTTIStatic(); } }