//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System.Collections.Generic; using bs; namespace bs.Editor { /** @addtogroup Inspectors * @{ */ /// /// Renders an inspector for the component. /// [CustomInspector(typeof(Animation))] internal class AnimationInspector : Inspector { /// protected internal override void Initialize() { Animation animation = (Animation)InspectedObject; drawer.AddDefault(animation); // Morph shapes Renderable renderable = animation.SceneObject.GetComponent(); MorphShapes morphShapes = renderable?.Mesh.Value?.MorphShapes; if (morphShapes != null) { GUIToggle morphShapesToggle = new GUIToggle(new LocEdString("Morph shapes"), EditorStyles.Foldout); Layout.AddElement(morphShapesToggle); GUILayoutY channelsLayout = Layout.AddLayoutY(); morphShapesToggle.OnToggled += x => { channelsLayout.Active = x; Persistent.SetBool("Channels_Expanded", x); }; channelsLayout.Active = Persistent.GetBool("Channels_Expanded"); MorphChannel[] channels = morphShapes.Channels; for (int i = 0; i < channels.Length; i++) { GUILayoutY channelLayout = channelsLayout.AddLayoutY(); GUILayoutX channelTitleLayout = channelLayout.AddLayoutX(); channelLayout.AddSpace(5); GUILayoutY channelContentLayout = channelLayout.AddLayoutY(); string channelName = channels[i].Name; GUIToggle channelNameField = new GUIToggle(channelName, EditorStyles.Expand, GUIOption.FlexibleWidth()); channelTitleLayout.AddSpace(15); // Indent channelTitleLayout.AddElement(channelNameField); channelTitleLayout.AddFlexibleSpace(); channelNameField.OnToggled += x => { channelContentLayout.Active = x; Persistent.SetBool(channelName + "_Expanded", x); }; channelContentLayout.Active = Persistent.GetBool(channelName + "_Expanded"); MorphShape[] shapes = channels[i].Shapes; for (int j = 0; j < shapes.Length; j++) { GUILayoutX shapeLayout = channelContentLayout.AddLayoutX(); channelContentLayout.AddSpace(5); LocString nameString = new LocString("[{0}]. {1}"); nameString.SetParameter(0, j.ToString()); nameString.SetParameter(1, shapes[j].Name); GUILabel shapeNameField = new GUILabel(shapes[j].Name); LocString weightString = new LocEdString("Weight: {0}"); weightString.SetParameter(0, shapes[j].Weight.ToString()); GUILabel weightField = new GUILabel(weightString); shapeLayout.AddSpace(30); // Indent shapeLayout.AddElement(shapeNameField); shapeLayout.AddFlexibleSpace(); shapeLayout.AddElement(weightField); } } } } } /** @} */ }