//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
//**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************//
using System.Collections.Generic;
using bs;
namespace bs.Editor
{
/** @addtogroup Inspectors
* @{
*/
///
/// Renders an inspector for the component.
///
[CustomInspector(typeof(Animation))]
internal class AnimationInspector : Inspector
{
///
protected internal override void Initialize()
{
Animation animation = (Animation)InspectedObject;
drawer.AddDefault(animation);
// Morph shapes
Renderable renderable = animation.SceneObject.GetComponent();
MorphShapes morphShapes = renderable?.Mesh.Value?.MorphShapes;
if (morphShapes != null)
{
GUIToggle morphShapesToggle = new GUIToggle(new LocEdString("Morph shapes"), EditorStyles.Foldout);
Layout.AddElement(morphShapesToggle);
GUILayoutY channelsLayout = Layout.AddLayoutY();
morphShapesToggle.OnToggled += x =>
{
channelsLayout.Active = x;
Persistent.SetBool("Channels_Expanded", x);
};
channelsLayout.Active = Persistent.GetBool("Channels_Expanded");
MorphChannel[] channels = morphShapes.Channels;
for (int i = 0; i < channels.Length; i++)
{
GUILayoutY channelLayout = channelsLayout.AddLayoutY();
GUILayoutX channelTitleLayout = channelLayout.AddLayoutX();
channelLayout.AddSpace(5);
GUILayoutY channelContentLayout = channelLayout.AddLayoutY();
string channelName = channels[i].Name;
GUIToggle channelNameField = new GUIToggle(channelName, EditorStyles.Expand, GUIOption.FlexibleWidth());
channelTitleLayout.AddSpace(15); // Indent
channelTitleLayout.AddElement(channelNameField);
channelTitleLayout.AddFlexibleSpace();
channelNameField.OnToggled += x =>
{
channelContentLayout.Active = x;
Persistent.SetBool(channelName + "_Expanded", x);
};
channelContentLayout.Active = Persistent.GetBool(channelName + "_Expanded");
MorphShape[] shapes = channels[i].Shapes;
for (int j = 0; j < shapes.Length; j++)
{
GUILayoutX shapeLayout = channelContentLayout.AddLayoutX();
channelContentLayout.AddSpace(5);
LocString nameString = new LocString("[{0}]. {1}");
nameString.SetParameter(0, j.ToString());
nameString.SetParameter(1, shapes[j].Name);
GUILabel shapeNameField = new GUILabel(shapes[j].Name);
LocString weightString = new LocEdString("Weight: {0}");
weightString.SetParameter(0, shapes[j].Weight.ToString());
GUILabel weightField = new GUILabel(weightString);
shapeLayout.AddSpace(30); // Indent
shapeLayout.AddElement(shapeNameField);
shapeLayout.AddFlexibleSpace();
shapeLayout.AddElement(weightField);
}
}
}
}
}
/** @} */
}