//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using bs; namespace bs.Editor { /** @addtogroup Inspectors * @{ */ /// /// Renders an inspector for the component. /// [CustomInspector(typeof(FixedJoint))] internal class FixedJointInspector : JointInspector { /// protected internal override void Initialize() { FixedJoint joint = (FixedJoint) InspectedObject; BuildGUI(joint, false); } } /** @} */ }