//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
//**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************//
using bs;
namespace bs.Editor
{
/** @addtogroup Inspectors
* @{
*/
///
/// Renders an inspector for the component.
///
[CustomInspector(typeof(FixedJoint))]
internal class FixedJointInspector : JointInspector
{
///
protected internal override void Initialize()
{
FixedJoint joint = (FixedJoint) InspectedObject;
BuildGUI(joint, false);
}
}
/** @} */
}