#include "BsFrameworkConfig.h" #include "BsEngineConfig.h" #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS #include "winres.h" #undef APSTUDIO_READONLY_SYMBOLS #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_HRV) LANGUAGE LANG_NEUTRAL, SUBLANG_DEFAULT #ifdef APSTUDIO_INVOKED 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""winres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif IDI_ICON1 ICON "BansheeIcon.ico" #endif 1 VERSIONINFO FILEVERSION BS_B3D_VERSION_MAJOR,BS_B3D_VERSION_MINOR,BS_B3D_VERSION_PATCH,0 PRODUCTVERSION BS_B3D_VERSION_MAJOR,BS_B3D_VERSION_MINOR,BS_B3D_VERSION_PATCH,0 FILEOS VOS__WINDOWS32 FILETYPE VFT_APP BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "CompanyName", "Marko Pintera and contributors" VALUE "FileDescription", "Banshee Engine application runtime" VALUE "FileVersion", BS_B3D_VERSION_STRING " (based on bs::framework " BS_VERSION_STRING ")" VALUE "ProductName", "Banshee Engine" VALUE "Licence", "Released under the under the GNU Lesser General Public License V3 or (at your option) any later version" VALUE "LegalCopyright", "Copyright (c) 2014-" _MKSTR(BS_B3D_CURRENT_RELEASE_YEAR) " Marko Pintera and contributors" VALUE "Info", "https://banshee3d.com" VALUE "ProductVersion", BS_B3D_VERSION_STRING END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END #ifndef APSTUDIO_INVOKED #endif