| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptGUIElement.h"
- namespace BansheeEngine
- {
- class BS_SCR_BE_EXPORT ScriptGUILayout : public TScriptGUIElementBase<ScriptGUILayout>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUILayout")
- GUILayout* getInternalValue() const { return mLayout; }
- void* getNativeRaw() const { return mLayout; }
- private:
- friend class ScriptGUIPanel;
- static void internal_createInstanceX(MonoObject* instance, MonoArray* guiOptions);
- static void internal_createInstanceY(MonoObject* instance, MonoArray* guiOptions);
- static void internal_createInstancePanel(MonoObject* instance, INT16 depth, UINT16 depthRangeMin, UINT32 depthRangeMax, MonoArray* guiOptions);
- static void internal_addElement(ScriptGUILayout* instance, ScriptGUIElementTBase* element);
- static void internal_insertElement(ScriptGUILayout* instance, UINT32 index, ScriptGUIElementTBase* element);
- static void internal_createInstanceYFromScrollArea(MonoObject* instance, MonoObject* parentScrollArea);
- ScriptGUILayout(MonoObject* instance, GUILayout* layout);
- void destroy();
- GUILayout* mLayout;
- bool mIsDestroyed;
- };
- class BS_SCR_BE_EXPORT ScriptGUIPanel : public ScriptObject<ScriptGUIPanel>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUIPanel")
- static MonoObject* createFromExisting(GUIPanel* panel);
- private:
- ScriptGUIPanel(MonoObject* instance);
- };
- }
|