Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) %!s(int64=10) %!d(string=hai) anos
..
BsEditorScriptManager.cpp 08c8ecf790 Refactoring ProjectLibrary import to accomodate a progress bar (WIP) %!s(int64=10) %!d(string=hai) anos
BsGUIGameObjectField.cpp 005da72c82 Better way of calculating GUI clip rectangle %!s(int64=10) %!d(string=hai) anos
BsGUIResourceField.cpp 42f50ced62 Added C# Renderable and Mesh interfaces %!s(int64=10) %!d(string=hai) anos
BsMenuItemManager.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys %!s(int64=10) %!d(string=hai) anos
BsScriptBrowseDialog.cpp 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptBuildManager.cpp e6b22c9586 Getting ScriptCompiler to work %!s(int64=10) %!d(string=hai) anos
BsScriptCodeEditor.cpp 3a73e65b09 VS integration finished (for now) %!s(int64=10) %!d(string=hai) anos
BsScriptDragDropManager.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptDropDownWindow.cpp 86f54d6527 Mostly finished with the project library import progress bar %!s(int64=10) %!d(string=hai) anos
BsScriptEditorApplication.cpp 558bba0c05 Added runtime script compiling (untested) %!s(int64=10) %!d(string=hai) anos
BsScriptEditorBuiltin.cpp 03060e056f Fixed a bug with builtin resource reimport %!s(int64=10) %!d(string=hai) anos
BsScriptEditorPlugin.cpp d231b89e53 Fixed OpenGL texture binding %!s(int64=11) %!d(string=hai) anos
BsScriptEditorSettings.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI %!s(int64=11) %!d(string=hai) anos
BsScriptEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) %!s(int64=11) %!d(string=hai) anos
BsScriptEditorWindow.cpp 86f54d6527 Mostly finished with the project library import progress bar %!s(int64=10) %!d(string=hai) anos
BsScriptFolderMonitor.cpp 08c8ecf790 Refactoring ProjectLibrary import to accomodate a progress bar (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIColorField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIComponentFoldout.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIFloatField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIFoldout.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIGameObjectField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIIntField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIResourceField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUITextField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIToggleField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIVector2Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIVector3Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGUIVector4Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptGizmoManager.cpp 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptGizmos.cpp 3aa329733b Assembly refresh (WIP - Does not run) %!s(int64=11) %!d(string=hai) anos
BsScriptHandleDrawing.cpp 9260710936 Various tweaks related to handle rendering %!s(int64=11) %!d(string=hai) anos
BsScriptHandleManager.cpp 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
BsScriptHandleSlider.cpp 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown %!s(int64=11) %!d(string=hai) anos
BsScriptHandleSliderDisc.cpp 50e58153be Cutoff plane for rotate handle sliders work %!s(int64=11) %!d(string=hai) anos
BsScriptHandleSliderLine.cpp ad79f66da3 Scene view refactor (moving it to C#) %!s(int64=11) %!d(string=hai) anos
BsScriptHandleSliderManager.cpp 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown %!s(int64=11) %!d(string=hai) anos
BsScriptHandleSliderPlane.cpp ad79f66da3 Scene view refactor (moving it to C#) %!s(int64=11) %!d(string=hai) anos
BsScriptImportOptions.cpp 6b920a90d8 - Moved all shaders to BSL %!s(int64=10) %!d(string=hai) anos
BsScriptModalWindow.cpp 86f54d6527 Mostly finished with the project library import progress bar %!s(int64=10) %!d(string=hai) anos
BsScriptOSDropTarget.cpp 7798f0d4a7 Various ProjectWindow fixes, mostly relating to drag and drop functionality %!s(int64=10) %!d(string=hai) anos
BsScriptPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) %!s(int64=10) %!d(string=hai) anos
BsScriptProjectLibrary.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptSceneViewHandler.cpp 0eb7d2b417 Bulk of the work for Project Window drop down (WIP) %!s(int64=10) %!d(string=hai) anos
BsScriptSelection.cpp 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos