BsScriptStep.cpp 554 B

1234567891011121314151617
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsScriptEnginePrerequisites.h"
  4. #include <BsScriptStep.h>
  5. namespace bs
  6. {
  7. MonoField* ScriptStep::stepField = nullptr;
  8. ScriptStep::ScriptStep(MonoObject* instance) : ScriptObject(instance)
  9. { }
  10. void ScriptStep::initRuntimeData()
  11. {
  12. stepField = metaData.scriptClass->getField("step");
  13. }
  14. }