BsScriptParticleGpuSimulationSettings.generated.cpp 6.8 KB

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  1. #include "BsScriptParticleGpuSimulationSettings.generated.h"
  2. #include "BsMonoMethod.h"
  3. #include "BsMonoClass.h"
  4. #include "BsMonoUtil.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleSystem.h"
  6. #include "BsScriptParticleDepthCollisionSettings.generated.h"
  7. #include "BsScriptParticleVectorFieldSettings.generated.h"
  8. #include "BsScriptColorDistribution.generated.h"
  9. #include "BsScriptTDistribution.generated.h"
  10. #include "Wrappers/BsScriptVector.h"
  11. namespace bs
  12. {
  13. ScriptParticleGpuSimulationSettings::ScriptParticleGpuSimulationSettings(MonoObject* managedInstance, const SPtr<ParticleGpuSimulationSettings>& value)
  14. :ScriptObject(managedInstance), mInternal(value)
  15. {
  16. }
  17. void ScriptParticleGpuSimulationSettings::initRuntimeData()
  18. {
  19. metaData.scriptClass->addInternalCall("Internal_getvectorField", (void*)&ScriptParticleGpuSimulationSettings::Internal_getvectorField);
  20. metaData.scriptClass->addInternalCall("Internal_setvectorField", (void*)&ScriptParticleGpuSimulationSettings::Internal_setvectorField);
  21. metaData.scriptClass->addInternalCall("Internal_getcolorOverLifetime", (void*)&ScriptParticleGpuSimulationSettings::Internal_getcolorOverLifetime);
  22. metaData.scriptClass->addInternalCall("Internal_setcolorOverLifetime", (void*)&ScriptParticleGpuSimulationSettings::Internal_setcolorOverLifetime);
  23. metaData.scriptClass->addInternalCall("Internal_getsizeScaleOverLifetime", (void*)&ScriptParticleGpuSimulationSettings::Internal_getsizeScaleOverLifetime);
  24. metaData.scriptClass->addInternalCall("Internal_setsizeScaleOverLifetime", (void*)&ScriptParticleGpuSimulationSettings::Internal_setsizeScaleOverLifetime);
  25. metaData.scriptClass->addInternalCall("Internal_getacceleration", (void*)&ScriptParticleGpuSimulationSettings::Internal_getacceleration);
  26. metaData.scriptClass->addInternalCall("Internal_setacceleration", (void*)&ScriptParticleGpuSimulationSettings::Internal_setacceleration);
  27. metaData.scriptClass->addInternalCall("Internal_getdrag", (void*)&ScriptParticleGpuSimulationSettings::Internal_getdrag);
  28. metaData.scriptClass->addInternalCall("Internal_setdrag", (void*)&ScriptParticleGpuSimulationSettings::Internal_setdrag);
  29. metaData.scriptClass->addInternalCall("Internal_getdepthCollision", (void*)&ScriptParticleGpuSimulationSettings::Internal_getdepthCollision);
  30. metaData.scriptClass->addInternalCall("Internal_setdepthCollision", (void*)&ScriptParticleGpuSimulationSettings::Internal_setdepthCollision);
  31. }
  32. MonoObject* ScriptParticleGpuSimulationSettings::create(const SPtr<ParticleGpuSimulationSettings>& value)
  33. {
  34. if(value == nullptr) return nullptr;
  35. bool dummy = false;
  36. void* ctorParams[1] = { &dummy };
  37. MonoObject* managedInstance = metaData.scriptClass->createInstance("bool", ctorParams);
  38. new (bs_alloc<ScriptParticleGpuSimulationSettings>()) ScriptParticleGpuSimulationSettings(managedInstance, value);
  39. return managedInstance;
  40. }
  41. MonoObject* ScriptParticleGpuSimulationSettings::Internal_getvectorField(ScriptParticleGpuSimulationSettings* thisPtr)
  42. {
  43. SPtr<ParticleVectorFieldSettings> tmp__output = bs_shared_ptr_new<ParticleVectorFieldSettings>();
  44. *tmp__output = thisPtr->getInternal()->vectorField;
  45. MonoObject* __output;
  46. __output = ScriptParticleVectorFieldSettings::create(tmp__output);
  47. return __output;
  48. }
  49. void ScriptParticleGpuSimulationSettings::Internal_setvectorField(ScriptParticleGpuSimulationSettings* thisPtr, MonoObject* value)
  50. {
  51. SPtr<ParticleVectorFieldSettings> tmpvalue;
  52. ScriptParticleVectorFieldSettings* scriptvalue;
  53. scriptvalue = ScriptParticleVectorFieldSettings::toNative(value);
  54. tmpvalue = scriptvalue->getInternal();
  55. thisPtr->getInternal()->vectorField = *tmpvalue;
  56. }
  57. MonoObject* ScriptParticleGpuSimulationSettings::Internal_getcolorOverLifetime(ScriptParticleGpuSimulationSettings* thisPtr)
  58. {
  59. SPtr<ColorDistribution> tmp__output = bs_shared_ptr_new<ColorDistribution>();
  60. *tmp__output = thisPtr->getInternal()->colorOverLifetime;
  61. MonoObject* __output;
  62. __output = ScriptColorDistribution::create(tmp__output);
  63. return __output;
  64. }
  65. void ScriptParticleGpuSimulationSettings::Internal_setcolorOverLifetime(ScriptParticleGpuSimulationSettings* thisPtr, MonoObject* value)
  66. {
  67. SPtr<ColorDistribution> tmpvalue;
  68. ScriptColorDistribution* scriptvalue;
  69. scriptvalue = ScriptColorDistribution::toNative(value);
  70. tmpvalue = scriptvalue->getInternal();
  71. thisPtr->getInternal()->colorOverLifetime = *tmpvalue;
  72. }
  73. MonoObject* ScriptParticleGpuSimulationSettings::Internal_getsizeScaleOverLifetime(ScriptParticleGpuSimulationSettings* thisPtr)
  74. {
  75. SPtr<TDistribution<Vector2>> tmp__output = bs_shared_ptr_new<TDistribution<Vector2>>();
  76. *tmp__output = thisPtr->getInternal()->sizeScaleOverLifetime;
  77. MonoObject* __output;
  78. __output = ScriptTDistributionVector2::create(tmp__output);
  79. return __output;
  80. }
  81. void ScriptParticleGpuSimulationSettings::Internal_setsizeScaleOverLifetime(ScriptParticleGpuSimulationSettings* thisPtr, MonoObject* value)
  82. {
  83. SPtr<TDistribution<Vector2>> tmpvalue;
  84. ScriptTDistributionVector2* scriptvalue;
  85. scriptvalue = ScriptTDistributionVector2::toNative(value);
  86. tmpvalue = scriptvalue->getInternal();
  87. thisPtr->getInternal()->sizeScaleOverLifetime = *tmpvalue;
  88. }
  89. void ScriptParticleGpuSimulationSettings::Internal_getacceleration(ScriptParticleGpuSimulationSettings* thisPtr, Vector3* __output)
  90. {
  91. Vector3 tmp__output;
  92. tmp__output = thisPtr->getInternal()->acceleration;
  93. *__output = tmp__output;
  94. }
  95. void ScriptParticleGpuSimulationSettings::Internal_setacceleration(ScriptParticleGpuSimulationSettings* thisPtr, Vector3* value)
  96. {
  97. thisPtr->getInternal()->acceleration = *value;
  98. }
  99. float ScriptParticleGpuSimulationSettings::Internal_getdrag(ScriptParticleGpuSimulationSettings* thisPtr)
  100. {
  101. float tmp__output;
  102. tmp__output = thisPtr->getInternal()->drag;
  103. float __output;
  104. __output = tmp__output;
  105. return __output;
  106. }
  107. void ScriptParticleGpuSimulationSettings::Internal_setdrag(ScriptParticleGpuSimulationSettings* thisPtr, float value)
  108. {
  109. thisPtr->getInternal()->drag = value;
  110. }
  111. MonoObject* ScriptParticleGpuSimulationSettings::Internal_getdepthCollision(ScriptParticleGpuSimulationSettings* thisPtr)
  112. {
  113. SPtr<ParticleDepthCollisionSettings> tmp__output = bs_shared_ptr_new<ParticleDepthCollisionSettings>();
  114. *tmp__output = thisPtr->getInternal()->depthCollision;
  115. MonoObject* __output;
  116. __output = ScriptParticleDepthCollisionSettings::create(tmp__output);
  117. return __output;
  118. }
  119. void ScriptParticleGpuSimulationSettings::Internal_setdepthCollision(ScriptParticleGpuSimulationSettings* thisPtr, MonoObject* value)
  120. {
  121. SPtr<ParticleDepthCollisionSettings> tmpvalue;
  122. ScriptParticleDepthCollisionSettings* scriptvalue;
  123. scriptvalue = ScriptParticleDepthCollisionSettings::toNative(value);
  124. tmpvalue = scriptvalue->getInternal();
  125. thisPtr->getInternal()->depthCollision = *tmpvalue;
  126. }
  127. }